DougVFX: Blog
Tuesday, December 27, 2011

Dynamic Materials UDK Part 2: Smoke

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This is the second part of the 3 part tutorial on creating dynamic materials for use on particles in UDK. I learned this technique while wor...
Tuesday, December 20, 2011

Yemen Temple

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Yemen Temple was one of the coolest looking levels in my opinion. The puzzles were really cool because they didn't rely on some kind of ...
Sunday, December 11, 2011

Dynamic Materials for Particles in UDK Part: 1

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This is part 1 of a set of 3 I am making on creating dynamic materials in UDK for the use in particle systems. Honestly I don't consider...
9 comments:
Wednesday, December 7, 2011

Uncharted 3: Stars and Skies

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As we toiled away on Uncharted 3, there were some pieces that the FX Department took charge of to make sure it got as much polish as possibl...
1 comment:

Uncharted 3: Syria and Chateau Forest

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I was largely responsible for the fx in Syria. Explosions, falling chunks of walls, collapsing buildings, water. All sorts of crazy stuff. C...
1 comment:
Thursday, December 1, 2011

Uncharted 3: Cruise Ship FX

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So now that the game is out in the wild I can post some examples of what I worked on. I will post some Highlights from levels and assorted t...
1 comment:
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