Monday, September 21, 2009

quickFire

testFire from Doug Holder on Vimeo.


During my lunch break i created a quick fire sim. Someone on CGTalk was saying that people in the thread (a thread I subscribed to. Not important) were not using an oversampling method to create a better moving fire sim. This is a technique of creating a cache the evaluates however you want but saves the cache every 2 to 3 frames depending on how you tweak it. So when you play it back it appears to jump between shapes. If you watch a camp fire you can see how erradically it changes shape and how fast. Anyway, I like practice thes things when i get a chance and there you have it.

Tuesday, September 15, 2009

Secret Asian Man. Or is it Agent?

Secret Agent Challenge Final from destruct007 on Vimeo.

Dave and I tag teamed the hell out of this. This was a CGTalk challenge in which you have a limited amount of time to complete a project based on a theme. While we both worked on it Dave did the brunt of the work shooting, editing, FX, audio, modeling and comp. along with a slew of other things it took to get this done. I did about 6 or 7 shots and created the title sequence. My work revolved around creating some CG assets and comping the shots he assigned me. Here is a list of what I worked on.

spyMissionBreif

I created the holographic pen hud that he opens with the schematic. This shot worked out really well because dave had the foresight to create a green practical light cast on the actor.

evilOffice

In this shot I simply added the other actor on the left. It’s the same actor on the right just added. You know multiplicity effect.

evilMoonBase1 and 2

In this shot i created the matte with the earth and moon surface along with the 3d window in front of the actor. I created a 2.5D comp for this to create a subtle camera push in and cast the actors shadow on the wall with a light using the footage as the occluding object for the light.

spyDoorHack

In this shot the actor or spy is attempting to hack the terminal on the wall. This one took me a little longer because I didn’t know what I was going to put on the wall for him to hack so things just fell into place as I worked. I created the 3d assets, lighting, and comp.

spyEscape

In this shot the actor is on the edge of a building escaping from whatever peril he is in. Just some masking/roto and matte pf buildings.

spyBombDiffuse

In this shot the spy is using a computer touch screen to disable a bomb. You may have to watch it a couple of times to get that from it because there is a lot oging on all at once but I had hoped the timer couting down would get that across.

Well that’s all I did. Dave did the rest and I’m happy with how it turned out.Special thanks to Dave for including me in the project and my girlfriend for not leaving me while I worked.

Work

I havent updated my Blogin some time so as a catch up here is my work in recent time. I will just roll off a few and the rest you can check outon Vimeo.

This is a meteor effect I worked on.


finalSkyMeteor from Doug Holder on Vimeo.

This is a shot I worked on for an Indie film in San Antonio

nukeTown from Doug Holder on Vimeo.

This is a shot from the same movie. Girl gets fingers bit off a Blood Squirt.
The squirt I did in Realflow


mjFingers from Doug Holder on Vimeo.

So that's what I was working on and a slew of other things that are on Vimeo and some things that haven't made it to Vimeo yet.